Space Cadets: Away Missions
Long before the threat of the Nemesis, before the perils of warp drive or the founding of our own Space Academy, humanity experienced a Golden Age of space exploration. The mineral riches of the thriving Moon colony inspired legions of hearty Earth citizens to seek their fortunes in space. Humble rockets probed the farthest reaches of the solar system in an eager quest for resources, and brave colonists forged homes wherever they could survive. Pioneer life was hard, but the men and women who worked and raised their families on those planets and asteroids had much to be proud of.
Then the rumors began — whispered tales of frontier abductions and sightings of mysterious creatures. By the time the secret invasion was exposed, the aliens were everywhere. Families had been stolen away by slavers from the stars, and the peace-loving survivors had no choice but to arm themselves and fight. Fight to stop the alien attacks! Fight to free the helpless abductees! Fight to throw the aggressors back into space and end forever their power to threaten humanity!
Thus was born the Rocket Patrol – an organization of brave and hearty women and men dedicated to defending humanity and taking the fight to the alien menace from the stars.
Space Cadets: Away Missions is a co-operative, scenario-based, tactical action game for 1-6 players set during the bygone Golden Age of science fiction. In this game, the third standalone title in the Space Cadets franchise of cooperative/team space-themed games from Stronghold Games, players take on the roles of adventurous human spacemen who explore UFOs, acquire Alien technology and fight hostile extraterrestrials.
Each turn, spacemen have three action points to spend on activities such as firing their atomic rifles, analyzing exotic equipment, or subduing the malicious Brain-in-a-Jar. When the spacemen are finished, the aliens take their turns by following simple movement and combat protocols; seven types of hostile aliens threaten the players, from the repulsive mind leeches to the rampaging titanic sentinels.
Space Cadets: Away Missions contains 20 scenarios linked in a campaign story arc. Each mission features various combinations of aliens, different spaceships, and numerous mission objectives for the players to achieve. Hexagonal map tiles are arranged to form the locations, such as flying saucers, rocket ships, space stations, etc. Cooperation, tactical planning and some degree of luck are essential if the spacemen hope to overcome the relentless horde of little green men.
Featuring 102 PLASTIC MINIS in 16 different sculpts!!! We said BIG, and we mean BIG!
Space Cadets: Away Missions will contain these great components:
102 PLASTIC MINIATURES!!! (various sizes: ~28mm “Heroic” scale):
6 Rocketeers (plus snap-in colored bases for each Rocketeer)
- 5 Brains-In-A-Jar [NOTE: With REAL JARS for the brains!]
- 8 Leaders
- 32 Saucermen [Note: FOUR different sculpts!]
- 12 Leeches
- 12 Thralls
- 7 Sentinels
- 20 Bugs
1 Rulebook (36 pages)
1 Scenario book with 20 scenarios (~44 pages)
33 Standard Map Tiles (3" Hexes, side to side)
15 Scenario Map Tiles (3" Hexes, side to side)
18 Scenario Tile Markers (.875" x .875")
12 Hatch Markers (2.25" x .5")
34 Alien Tokens (.75" x .75")
26 Discovery Tokens (.75" x .75")
12 Alert Tokens (.75" x .75")
28 Rocketeer Action Point Markers (.625” x .625”)
6 Rocketeer Order/Scan Markers (.625” x .625”)
14 Wire/Alien Blood Markers (.75" x .75")
35 Rocketeer Item Markers (.625” x .625”)
1 Rocketeer/Alien Reference Sheet (2-sided, 8.5" x 11")
1 Overkill Reference Sheet (1-sided, currently 8.5" x 11")
6 Rocketeer Character Sheets (6.89” x 6.89”)
80 CARDS - full-sized (poker-sized) (2.5" x 3.5"), linen-finished:
37 Rocketeer Gear Cards
14 Alien Discovery Cards
6 Alien Schematic Cards
8 Alien quick-reference Cards
5 Dominated Brain-in-a-Jar Cards
10 Rescued Thrall Cards
8 10-sided dice (four matched colored pairs)
94 PLASTIC TRANSPARENT CUBES:
36 Red cubes (8mm)
22 Blue cubes (8mm)
36 Green cubes (8mm)
Time: 60-120 mins