Revolver 2.1: The Savage Guns (Expansion 2.1)
Four new savage gunfighters ride into battle, lured by Mapache’s ill-gotten wealth and promises of power. For a fistful of Pesos, these lawbreakers join the self-styled general and wait to do his sinful bidding. Stood firmly against these desperadoes are a gang of cowpunchers, card sharks, and one-time outlaws – marshalled to help the cause by the commendable Padre.
Revolver 2.1: The Savage Guns is the first and only expansion for Revolver 2: Last Stand At Malpaso.
Combine this expansion with the base game to explore new tactics and strategies and define your own play style.
Revolver 2.1: The Savage Guns develops a new unique set of guardians to flesh out the crew that the Padre player recruits to combat General Mapache - giving your games more replayability and adventure. No longer can the devious General rely as heavily on his gatling gun for victory - his world is about to be shaken up!
Revolver 2.1: The Savage Guns also includes four cutthroat lieutenants for the General to muster - who are tougher and nastier than anything the Padre has ever had to confront before. Paid in combinations of Pesos and Mexican Army tokens, these gunslingers add variety to the experience - each also 'carrying' a clutch of saddlebag drafting cards.
Determined to fight for the township of Malpaso like a cornered Kilkenny cat, the Padre has a few other tricks up his sleeve: he can arm and train the Malpaso menfolk into a rudimentary fighting force; and set up a bastion at the town's chapel.
NOTE: This title will only be available in limited quantities and only via the Stronghold Games website.
9 new Malpaso Guardian deck cards
4 Sinful Lieutenant cards
1 Battlefield Extension card: Chapel of Santa Teresa
12 Saddlebag cards
2 new ‘General’ Mapache deck cards
2 new Padre Esteban deck cards
5 Peso tokens
1 Tombstone token
(These cards feature a Teotihuacan pyramid icon so that players can distinguish them from cards in the base game).
Time: 45 minutes