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La Granja: The Dice Game – No Siesta! is a standalone dice game following up the smash hit, Top 100 Ranked, boardgame La Granja.
Players need to collect resources to cross them off on their scoring sheet in order to get the most victory points. They can hire helpers to use their special effects. They build a barn to store goods and sometimes they need to have a little time off and have a Siesta!
The dice game singles out the dice mechanism from the boardgame and transfers it into a much lighter game. Every round the players roll the dice and draft them until everybody has at least three dice to score.
Once a player completes the siesta track the game comes to an end. Whoever collected resources in the most effective way will win the game!
La Granja: The Dice Game – No Siesta! supports up to 4 players…and can be played SOLO!
• 9 dice
• 1 pad of player tally sheets
• 1 pad of score sheets
• 4 pencils
• 32 wooden disks (8 in each player color)
• 24 roof tiles
• 36 helper tiles (6 in each player color and 12 grey tiles)
• 1 “Siesta Track” board
• 1 “The Esporles Market” board
• 4 revenue boards (in the player colors)
• 1 start player “pig” meeple
• 1 sticker sheet for the dice
Time: 30-45 mins
Despite earlier attempts, Martin Luther started the Reformation in 1517 with his “Ninety-Five Theses”. Luther criticized the selling of indulgences and that the Catholic doctrine of the merits of the saints had no foundation in the gospel. The “Protestants” soon incorporated doctrinal changes such as Sola Scriptura and Sola Fide. The changes were not only theological, but also other factors played a role in the Reformation: the rise of nationalism, the Western Schism that eroded people”s faith in the Papacy, the perceived corruption of the Roman Curia, the impact of humanism, and the new learning of the Renaissance that questioned much of traditional thought. The Roman Catholic Church responded with a Counter-Reformation initiated by the Council of Trent.
In Sola Fide: The Reformation, two players attempt to install Reformation in the Holy Roman Empire or try to prevent it, battling the Holy Roman Empire´s Imperial Circles, playing respectively as either the Protestant movement or the Catholic establishment.
Sola Fide: The Reformation is designed by the renowned design team of Jason Mathews and Christian Leonhard, and has been designated in the Stronghold Games The Great Designer Series – #6.
10 cardboard Imperial Circles
108 playing cards
47 wooden tokens
1 disputation token
1 rules booklet
1 card glossary / accompanying booklet
Time: 45 mins
The Stronghold is the most powerful ship in the known galaxy.
The Stronghold can simultaneously invade with intense Fleet Strength (5) and Ground Strength (5). When backed up by a variety of unit types, The Stronghold is easier to deploy into the Warzone, so ensure that your commanders are well rounded for battle.
The Stronghold is a promo card for our deck-building game, Core Worlds.
Terraforming Mars: Small Asteroid Promo
This promo card was released with limited exclusivity during the “Launch Kit” event for the smash hit hot game on Board Game Geek, Terraforming Mars. It is now being made available to the general public.
Small Asteroid – Event
Increase temperature 1 step (and therefore gain 1 Terraform Rating).
Remove up to 2 plant resources from one opponent (since you “accidentally” directed the asteroid to their plantations — After all, redirecting an asteroid is not an exact science).
City Of Spies: Promo Cards is a mini-expansion for City Of Spies: Estoril 1942.
This mini-expansion consists of 5 promo cards (tiles) for use in the base game. The characters (and the Enigma machine) are representations of historically accurate spies and devices from the WWII period of the game.